Nowhere Prophet
July 26, 2018
A Game about a Flame
August 19, 2019
We are very happy to announce that we are working on the sound design of Lonely Mountains: Downhill. The goal is to race down the mountains as fast as possible and to crash in epic ways. The game features a minimalistic art style but on the sound level it tells a lot more than the eyes can see. You race across numerous ground structures with individual and unique behaviors reflected in the sound design. We are working with FMOD to generate ambiences adapting to the environment you're passing through. Whether you are on the very top of the mountain, on a fast way down, or speeding through a dense forest, the sound will always reflect what's happening around you and lets you feel every bump you are passing with your bike. The race is on!
parallax background
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what we did

sound design and sound integration with FMOD